Atmospheric Rendering
https://en.wikipedia.org/wiki/Mie_scattering
https://www.britannica.com/science/Rayleigh-scattering
https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/simulating-sky
https://www.alanzucconi.com/2017/10/10/atmospheric-scattering-1/
#todo
[x] THING1
[x] THING2
[x] THING3
orientation
vector v0 = normalize(set(-1,0,-1));
vector vref = set(0,0,-1);
vector4 orient = dihedral(v0,...
3/15/2024