Need to go over grease-pencil in blender probably in the 3D in 2D lesson…
# Grading
- Attendance: 50%?
- Exercises: 10%
- File that they go through and follow instructions exactly
- Completion points
- Application: 10%
- Apply learning to solve a problem
- Didn’t try: C
- Attempt: B
- Nailed it: A
- Apply learning to solve a problem
- Final Project: 30%
- Didn’t try: C
- Attempt: B
- Should have used all elements
- Nailed it: A
# Lesson 1:
- Lesson:
- Exercises
# Lesson 2:
- Lesson:
- Application
# Lesson 3:
- Lesson:
- Exercises
# Lesson 4: UVs Basics (9.19.22)
- Mon: UV Basics
- Notes:
- Tell them to start thinking about their final project (RUBRIC TO COME!)
- Lesson:
- Introduce concepts
- History
- shading
- texture projections
- Surface:
- What is a surface?
- How is that represented?
- What data do we use to visualize that?
- What are Normals and Tangents?
- Texture:
- What is a texture?
- How is that represented?
- What data do we use to visualize that?
- UVs
- What is a UV?
- How is that represented?
- What data do we use to visualize that?
- History
- Common problems/issues
- Review 3 examples
- Corner Case
- Overlapping UVs
- UDIMs
- Trim sheets
- Squashed UVs with gradients
- Introduce concepts
- Example/Application
- Simple examples: Unwrap a cube
- Real World example: Bens cool model (prop)
- How do we get textures onto a 3D surface?
- Those are UVs (explain)
- How do you unwrap a 3D object to make it so your texture is fine
- Exercises
- Simple example: Have them do it in class, one of the ones you did for the simple example
- Homework
- File with exercises
- Give them something to unwrap at the end.
- Wed: UV Advanced
# Lesson 5: Final Project & Project Management (9.26.22)
- Mon: Final Project Review
- Notes:
- Give them Rubric for Final Project
- Example of proposal
- Lesson:
- Concept Design
- Scene:
- Frame
- Color
- Color scripts
- Color Theory
- Detail ratio
- Object
- What is it
- What does it look like on all sides
- What will it do
- What is it’s relationship to the rest of the scene
- Scene:
- Concept Design
- Example/Application
- Examples of final projects
- Exercises:
- Walk through of a rubric
- Walk through of proposal
- Brainstorming activity
- Homework:
- Write a proposal (next monday)
- Notes:
- Wed: Project Management
- Notes:
- Version control
- Lesson *
- Example/Application
- Exercises:
- Homework:
- Notes:
# Lesson 6: Surfaces (10.3.22)
- Mon: Surfaces basics
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Surfaces Adv
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 7: Textures (10.10.22)
- Mon: Part 1
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Part 2
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 8: Lighting & LookDev (10.17.22)
- Mon: Lighting
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: LookDev
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 9: Rendering (10.24.22)
- Mon: Real Time Rendering
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Raster Rendering
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 10: Compositing (10.31.22)
- Mon: Part 1 (HALLOWEEN)
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Part 2
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 11: Rigging (11.7.22)
- Mon:
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Part 2
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 12: Animating (11.14.22)
- Mon: Part 1
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Part 2
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
# Lesson 13: Advanced 3D (11.21.22)
- Mon: Houdini
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework:
- Wed: Houdini
- Notes:
- Lesson:
- Example/Application
- Exercises:
- Homework
- Extra credit
# Lesson 14: example (11.28.22) - Thanksgiving
- Extra credit
# Lesson 15: example (12.5.22) - Study Hall
# Final Project: due 12.16.22
- Create a prop for a 2D animation *
- Must have:
- Naming conventions
- Clean file structure
- Snake case
- [name]_[type]Textures in text folder etc
- Models